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12 posts categorized "Creativity"

May 08, 2008

18 Minutes

Do Be

You can lose yourself in the process of creating something meaningful for your client, and in the process, literally lose yourself.

Most of my friends and colleagues know me as a fairly pragmatic character, but over the past year, I have been a somewhat fervent believer of "getting out of your own way" -- creating the space in our creative practice to allow the unconscious, the intutitive, and the poetic to be channeled into your work.

In a business that often bills on time spent ideating and then creating things from those ideas, there is always a strong urge to try and quantify every last dribble of work splashed on the page, marrying Ford-factory-like precision to the creative act to ensure maximum throughput on each finely tuned engine (read "designer"). This is the curse of every businessperson who weds themselves to creative industry. The cows are in the pasture, ruminating on grass. Holler at them all you want, but they won't make the milk any faster, growth hormones be damned.

This morning in yoga class, our instructor was focusing on the seventh chakra, the seat of all the other chakras in our body--where true consciousness and intuition illuminate the bodymind like the lumens projected on a television screen.

"It takes 18 minutes of sitting to reach a meditative state," she said at the start of class, and as we progressed through a set of asanas, we would pause to sit, breathe, and let that screen of the seventh chakra slowly clarify, pushing space aside to allow us to experience life as it is, unmediated.

After yoga class, I couldn't help but reflect on my own struggles with time and space in my daily work. Time was necessary to reach the most artful conclusion; space to explore the options before me and drive down the right path. Neither of these dimensions are linear. Neither tolerate mediation. It's very hard for most businesspeople to enforce space for play, and feel confident that the play will lead to something that can be quantified, then sold. Sheer unburdened creative thought, with no sense of utility or application, must be like arsenic to the accountant. Creativity is ambiguity, which is the enemy of economy.

I'd like to disabuse their objections, stow the calculators away, and put forth the following postulate -- that without unburdened play focused on the self, followed swiftly by focused attention on a design problem, clears space in the mind for your self to engage with the work at hand. I think it's one of the few ways to truly inspire the spirit of humanity that infuses design work for paid clients with that little hint of soul.

So next time you're in a situation where you're asked to exceed what you think you can accomplish as a creative, set a timer for 18 minutes and meditate on whatever comes to mind.

During that period of time, you can't hunt through books for an inspiring design, or read your e-mail, or talk with a coworker as a quick break from the stress. Place a pencil in your hand, a sheet of paper on the desk, and turn off your mind.

You aren't being creative. You aren't working. You aren't solving a problem. You are definitely not distracting yourself from the work. You're letting you happen.

This window of being in the midst of doing, even when the stakes are so high that you're losing sleep, is where you can most strongly assert your humanity. Do not be sucked into the feeling of self-sacrifice that punts the life right out of meaningful creative labor. You must give yourself willingly -- but only after giving yourself space to be yourself.

May 01, 2008

The Three Fundamentals of Creative Strategy, Pt. 6

Uh Oh

Read Part 1, Part 2, Part 3, Part 4, Part 5.

Now that we've worked through some of the key approaches to formulating business, marketing, and tactical strategies for your clients -- and how those form the frame around your creative strategy -- I thought it would be valuable to include a few points about how to distill your marketing insights into compelling creative communications.


Think outside the box, but inside the strategy.

As a designer, there's nothing I love more than launching into space after reading a creative brief, brainstorming solutions for the client's needs. But that brainstorm should never go off into deep space, never to return. I know it's bad etiquette to edit during brainstorms, so I try to let every idea have its due... at first. But when you're culling those ideas down to what will become solid concepts to put in front of the client, you have to be ruthless. Anything that doesn't fit the strategy and the key insight the client approved in the brief, or modifies that insight into something completely fresh and new, needs to be placed in the parking lot and saved for future use. (Unless your brief was wrong in the first place, which means you should back up a few paces and make sure you landed the right insight to back up your creative work.)


Firmly fix your concepts on a properly told story.

You know they want your vacuum cleaner because it has a sexy design, it lives at a slightly lower price point than the competition, and the HEPA filter makes it easy to clean up dog hair. Yawn. Don't tell me the details. Show me how it's going to change my life. Find a story that communicates this seed feeling to me. Then hammer on it mercilessly. Again, if you don't have a story that matches your key insight, you need to step back and rethink where you're at.


Don't move away from a key insight or position too quickly. You might piss off your clients and your audience.

As you develop creative concepts in a series, don't be too hasty to bring in something new. There's a major piss-off factor that happens when you iterate insights about your brand too quickly. It usually just means that you landed on the wrong insight, which is a kind of weakness that consumers can smell on the wind.

You won't lose a client because your key insight over a year or two doesn't continue to hold. Audience behavior shifts over time, based on a number of factors that corporations and designers can't easily control. But you will lose a client straight out of the gate if your key insight fails to hold up. It means that the foundations of your house were faulty to begin with, and somewhere along the way, due diligence wasn't exercised. So be sure that if you are going to make a client recommendation, the tires have been kicked enough times that you don't have to fear running out of air as you pull onto the highway.

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Now that you understand your client's business logic, their overall marketing needs, and what tactics you're going to employ based on your audience behavior, you're ready to create properly positioned creative concepts. At this point, it may seem like your work is going to be bulletproof, but we're only halfway home. You've got to execute an effective piece of marketing communications! Thankfully, that's the lion's share of what we get paid for, and in many ways, what we'll always need to do best to retain our clients.

April 29, 2008

The Three Fundamentals of Creative Strategy, Pt. 5

Ideal Scenario

Read Part 1, Part 2, Part 3, Part 4.

Great creative strategy always starts with a clear articulation of a business problem, and a rational strategy for solving it. This is the outer layer of the onion that peels away to expose a marketing strategy. Let's talk about how you apply your marketing strategy and your audience insights to generate tactics that sing.

Based on how you answered your top three questions in Part 4 of this series, you have the answers that you need to select your tactics. So, let's flip those questions around and use them as the proper guide to discuss the thinking that should help shape your tactical marketing approach.


Tell your audience what they want to hear, based on how they feel.

You've determined some key understandings about your audience base. Now distill that material into one key insight that will make them pay attention. Ideally, you have to be able to say this in one sentence (or less) to succeed in selling your client and your shareholders.

In the realm of financial services, think about MasterCard: "Priceless." Or Citi: "Live Richly." Or way back when Washington Mutual knew what they were doing: "More Human Interest." Each of those key insights was an embodiment of how they understood their audience needs. They are all ways of making a dull, droll, somewhat cutthroat industry foster a human connection with their audience. (Reading that previous sentence over again, I'm sounding pretty jaded.)

I'm not saying you always need to come up with some catchy phrase for your client. You just need to know what human insight drives your tactics. Some clients can hand the appropriate insight to you on a platter, and save you plenty of work. If you have a less sophisticated client, or you're being hired to generate this insight, you will need to include this key insight in the brief, or you're taking a big risk.


Talk to your audience where they'll pay the most attention.

Once you have the insight nailed, you go back to your research about where your audience lives and breathes.

If they're business travelers, you could hit them in the taxi, in the airport, on business television, on those little coffee cup sleeves.

If they're consumers, you may recommend redesigning their packaging based on behavioral research and focus groups.

If your audience likes to spend a ton of time online, you could develop a seeding strategy for bloggers, fostering two-way communication between your corporation and your customer base.

Of course, all of these thoughts will dovetail with previous efforts your client has made, and the statistics about how they have performed.

In the good old days, we used to talk about "above the line" communications (a.k.a. television, print, and other high-profile awareness-generating mediums) and "below the line communications" (direct mail, in-store sales, training, anything focused on fostering sales). Nowadays, there is no line. Since we're talking about fostering great customer experiences that lead to long-term relationships with brands, every single customer interaction could lead to a positive or negative impression of a company and its products and services. If a client comes to you saying they want to sell 100,000 more bags of chips a month, you can't just say to run some ads and call it a day. Your approach needs to be multilayered and more sophisticated, taking into account both traditional one-way media communications (such as advertising, collateral, branding) and two-way media communications (such as compelling interactive, social networking, blogging, thought leadership, in-person dialogue).

So while it's easy to tell a company that they need to get in front of 1 million eyeballs to generate 10,000 sales, it's not the appropriate answer anymore. I can't imagine walking into a client's office and advocating that kind of solution without being roundly laughed at. As consumers, we expect dialogue with brands. We know we're in control of the game and have a real voice in the marketplace. Online, your voice can carry just as much weight as 100,000 impressions of a banner advertisement, or more.


Assume the audience won't hear it the first time. Or the second. Or...

Another attribute of your audience research should be focused on how you can craft your communication strategy to surround the right people at the right point in the sales process with the right message. It's no longer "one size fits all" communications that can accomplish every single goal with one swing of the hammer. Be smart about how each touch fosters progress through your sales process, while at the same time, being aware that your customers may only get message 2, 4, and 7 out of your grand media scheme -- meaning that each creative communication should always hit home the key insight and provide some of the support necessary to foster the right kind of experience and prompt some level of future interaction.


Test, test, test. And then test some more.

Return on investment should dictate every move you make in the marketplace. Don't ever put a tactic on the table, such as a long run of television spots, or a grandiose series of online ads, without factoring iteration and improvement into the process. Due to up-to-the-second metrics on interactive properties, clients expect adjustment on the fly. And be prepared to kill a buy midstream or shift media or money to other channels if they don't perform at the right cost per acquisition. Unless your goals include some measure of thought leadership or more favored brand presence, don't think about pouring more cash into "love bombs" or other forms of sheer goodwill without the research to back up the long-term ramifications of your actions.

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In the final part of this series, I'll share some broad guidelines to help your marketing insights take the appropriate form in compelling marketing communications.

April 27, 2008

The Three Fundamentals of Creative Strategy, Pt. 4

The 3 Fundamentals of Creative Strategy

Read Part 1, Part 2, and Part 3.

Great creative strategy always starts with a clear articulation of a business problem, and a rational strategy for solving it. This is the outer layer of the onion that peels away to expose a marketing strategy. In this post, I'm going to detail the key questions that comprise the guts of a high-level marketing strategy and the seeds of both your creative strategy and marketing tactics.


Marketing Strategy at a Glance

Based on our business needs, what actions should we take in the market to better sell our products or services? From the corporation's point of view, this often boils down to bottom-line impact, moving the needle by a point or two. For designers, this business need must be clothed in a human insight to have any lasting effect on the market.

When embarking on a marketing plan, the following questions need to be addressed and always in this order. Otherwise, you're throwing tactics at the wall like spaghetti.

1. What does the audience want to hear from this company? Is what the company wants also what the audience wants? Before you can propose a strategy, you need to know that the audience is receptive to such messaging. And if they aren't, you need to come back to the client with solid research to indicate the direction they should take.

2. Where does the audience want to hear it? Where does the audience live, breathe, and communicate? Where they live, work, and seek distraction, as well as online destinations where they congregate -- and how much time they spend in those different locations -- are all fair game.

3. What customer problem does this approach solve? Where's the real customer pain you're addressing? If you're creating a pain and then solving it for a customer, then you're going to have a harder row than stepping into your audience's view with something fresh that fulfills a tangible need.

It's important to note that these questions are the core of both your marketing plan and your creative brief. And often all the answers can be found through informal research.


The Importance of (In)Formal Behavioral Research

The questions above can be answered in a number of ways, but most often it requires some level of research. And by research, I'm not talking about 50,000 surveys and heavy focus groups over a period of months around the United States. I'm describing observing your audience in their domain, either through spending some time where they congregate, or doing some anthropology by easing your way into their work environment to gauge how things appear from their point of view. This can be accomplished by engaging with a formal research partner, but in the case of most projects, there isn't time or budget to do so.

So, in lieu of hiring a professional, I do the following.

Spend time in retail environments with the customers. I go out to stores where my client's products are sold and watch every little detail: how people make choices between multiple products, what they may say aloud, whether they interact with salespeople and the quality of their interactions. Designers nowadays are asked to address the overall experience of engaging with a brand, and the sum of these interactions can often give an indication for why people aren't acting in a manner that the corporation would like. The audience is always in control. My rule of thumb is that if I see a behavior repeated 4 to 5 times across multiple stores, it's probably an indication of a much larger concern -- especially if those behaviors are happening across multiple geographies.

Spend time watching how your customers behave online, and if they complain about their on- and off-line experiences. If you can get metrics from your client, combine them with how customers are reacting on wikis, blogs, forums, Facebook, and Twitter. Marry up trends in your Web site statistics, such as fall-off in transactional processes, with real quotes about actual problems that can be solved. Treat every complaint like gold from heaven. If your customers aren't complaining, they probably aren't giving you strong insights.

Do a task analysis. Task analysis allows you to step into the environment of your key audience members and observe how their specific needs can be fulfilled by a the features of a product or service. Ideally, you'd work this kind of research into your agency fee, and a task analysis can help bolster and refine your general behavioral research while also contributing to the development of, say, a complex Web system.

Listen very closely to the client's point of view about their audience. I always read the client's provided research and mine it for insight before going into the world to validate. Even if your client provides you with all the answers, I think it's our responsibility to see if there are any areas in the margin that we can scribble in a little more insight. Designers are intuitive thinkers that can sense the emotional undercurrent of a person's dialogue about, say, a bar of soap. Teasing out those details provide the shape of how our audience is behaving at this moment in time, and what they expect out of any kind of corporate communication. Sometimes your audience is moving so quickly that how they felt six months ago isn't an accurate snapshot of where they are now -- and where they are headed tomorrow.

The following is a gut check that I always apply at the end of research.

See what can and can't be controlled in the sales process. Ever been asked to sell more product when the product really isn't very good, or when you can't control the customer's experience in the store? When doing research, you need to be aware of what you can actually accomplish. You may need to share with the client that their goals are unreasonable, and propose a sturdier, more realistic course of action.


Until They Pay, Keep Your Research Close to Your Chest

Keep in mind that working through this kind of research, especially before you've been paid a fee, is something that you should parcel out to the client very carefully. Depending on the scale of the project, this kind of research and analysis can take a good number of days, and time is money for any design professional.

I recommend that you determine the depth of your research in advance of agreeing to respond to the client proposal or request, and try to keep it to a budget. When I aim for a major piece of business, I dive hard into the research and try to come up with a strong insight before determining any course of action. If the project is at a much smaller scale, those insights may have to wait until they've signed the work order and we've started in on the creative brief.

Once you've collected this information, and you have distilled it into the key themes or trends that indicate a strong support to the business problem, you're ready to talk about marketing tactics, which will follow in our next installment.

April 01, 2008

The Three Fundamentals of Creative Strategy, Pt. 3

Business Strategy

Read Part 1 and Part 2.

Great creative strategy always starts with a clear articulation of a business problem, and a rational strategy for solving it. This is the outer layer of the onion that peels away to expose a marketing strategy -- or a sales strategy, or a need to retool existing products or services due to customer feedback, etc.

To forge the right approach, quantify the business problem, qualify the competition, and distill what you've learned to show understanding of their need. This post talks about qualifying the competition and distilling what you've learned.


Qualify the Competition and How It Shapes the Problem

After the client presents the business problem and you ask necessary questions to understand its context, look at everything you can find that frames the problem from the competitor's point of view.

Clear business strategy is crucial for us designers in presenting proposals or participating in a pitch, where clients may intentionally refrain from disclosing key information to see how much you can glean and intuit from the scraps scattered across the media and the Internet.

You need to sniff out the business reasons for specific marketing initiatives through client interviews and research in order to ensure that you're making the most appropriate strategic decisions to solve their business problem.

You also need to show that you understand the world that your client lives in, understanding the trends that shape their industry.

This is different from traditional market research, which would live in your marketing strategy.

This is knowing which competitors are privately held, and sometimes more nimble, versus publicly traded. Which products in their industry are selling the best, and why. What the analysts from Forrester and other trending firms are saying about your industry category. What the Wall Street Journal noted in their most recent column on your corporate outlook. What is going on locally and globally on a cultural level that could have an impact on your business.

All these elements shape the world view that your client holds. Being able to present this kind of information, peppered through your ongoing communication, lets your client know that you appreciate where they're coming from -- and helps to support your creative strategy from a business perspective.


Distill What You've Learned to Show Understanding

The best trust-building exercise with a new client is reflecting back to them what they said, in an intelligent manner, with a few key learnings that they may not be aware of.

Whenever you write a proposal for a new project, you should begin the document with a narrative articulation of the client's business case and current strategy. This shows to the client that you understand their business needs at a high level, and any marketing recommendations that may follow are derived directly from their needs.

Always try to simply answer Who? What? When? Where? and Why? The How? is always proposed through what follows the business strategy: our marketing strategy.

As you craft this paragraph or two, be aware of your audience. As such, I make it as simple and quick to understand as possible. I always pretend, as I'm writing, that the CEO of the company could get their hands on this document. Besides, don't you want the CEO signing off on the dotted line and handing you that nice big project?

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Future posts in this series will talk about how to leap from the business problem to your creative solution through marketing strategy and tactics.

March 30, 2008

The Three Fundamentals of Creative Strategy, Pt. 2

Business Strategy

See Part 1 here.

Great creative strategy always starts with a clear articulation of a business problem, and a rational strategy for solving it. This is the outer layer of the onion that peels away to expose a marketing strategy -- or a sales strategy, or a need to retool existing products or services due to customer feedback, etc.

To forge the right approach, quantify the business problem, qualify the competition, and distill what you've learned to show understanding of their need. Let's talk about quantifying the business problem in this post.


Quantify the Business Problem(s)

New clients can articulate a wide range of business needs, but most often, their business requires short-term sales generation and stable, long-term growth in revenue that leads to profit.

Short-term sales are contingent on tactical marketing decisions. Long-term sales require a holistic view of all marketing communications and a full awareness of the client's brand equity and its increase in value over time. Solving a long-term business problem often requires making large assumptions, and since they are often not in your direct control, your marketing solutions will require some measure of flexibility.

Even if a client walks in the door requesting an awareness-generation campaign that has no sales metrics, it's inevitable that in the long-term view, they need to make money from selling their soda or flat-panel TVs.

With this in mind, I try to strip away the tangibles from a client request -- we need a new identity, help us improve our advertising -- and work backward into what business need is driving their request. I always try to understand how they arrived at this decision, and what needs to happen after the decision in the short and long term to ensure it has an impact.

Here's how some of these client requests can be translated from tactical requests into business needs, and then attacked as creative challenges.

If it's a short-term problem (1-3 months): I need to sell 5,000 loaves of bread by May 31st.

Why? Because I am $100,000 short on revenue this quarter and I need to fulfill our budget objectives to maintain our profit margin.

Why is this valuable to know? It allows us to determine if there are more creative approaches to bringing in the million dollars in revenue. Could we sell more pastries and dinner rolls along with the loaves of bread? Creative thinkers are good at thinking around business challenges to find these novel approaches.

If it's a long-term problem (4-12 months): I want to launch three new MP3 players over the next year and gain a 6% share of the MP3 market in sales, while raising our brand equity by 10%.

Why? We've lost 20,000 customers to our largest competitor in this space and our research has shown that our brand equity has decreased by 4 points due to our competitor's behavior. If this continues, we will take a net loss that may require selling off this portion of our business.

Why is this valuable to know? Knowing the reasons behind their request creates an opportunity to do due diligence. Can their business problem be solved with marketing alone? Over the long-term, what activities from both a business and a marketing perspective would be necessary to forge a clear plan of attack?

Remember to be respectful in how you ask clients for this information. Often, they are in trouble when they ask for your help, and want you to approach their request as an opportunity (a positive challenge), not as a problem.

March 25, 2008

The Three Fundamentals of Creative Strategy, Pt. 1

The 3 Fundamentals of Creative Strategy

This is the era of design as more than just a strategic business initiative -- it's a way of life and a method of bringing creative thinking to rational, left-brained business professionals.

With the current shift from design as a decorative function to design as a business requirement, designers have been forced to equip an arsenal of tools that go beyond what we'd traditionally call design. As such, we designers have been appending the word "strategy" to everything that we do, perhaps in the belief that it creates a higher-level business orientation to our often intuitive decision-making process. Brand strategy. Content strategy. Design strategy. Interaction strategy. Media strategy. We've developed a strategic nomenclature that is like peeling back the layers of an onion. The list goes on and on and on.

But design within marketing as a core business function only has three fundamental strategies. These are what our clients recognize as indispensable foundations for any creative project, though they aren't all "creative" in the traditional sense. And design strategy can't exist without them.

1. Business Strategy

This is big picture thinking that encompasses the most important questions for any corporation: cash flow, product creation and distribution, and overall operations. Marketing strategy and tactical strategy fall out of overall business strategy and support the overall business needs.

To make a bold generalization: this is the area that designers often impact the most, with the least desire of input by the business principals. After all, we have BFAs, not MBAs.

2. Overall Marketing Strategy

Based on our business needs -- which may be informed by marketing -- what actions should we take in the market to better sell our products or services?

This is an aggregate view of tactics that can be taken and their intended reactions in the market at large, concerning long-term brand equity and value as well as short-term sales gains. Most designers want to own this space, as they can predict and control each project that they engage.

3. Tactical Marketing Strategy

What is the approach that governs each individual action that we need to take, and in what channel(s)? This is where we get to do the tangible design work, and reap the rewards of implementing a project properly. Without the proper tactics, you won't have creative that makes an impact.

Over the coming weeks, I'm going to outline a taxonomy of how our creative strategies, as designers, can be properly forged by these three fundamental marketing strategies. I'm also going to outline some baseline rules that can govern what creative strategies you choose, what you outsource to partners, and what you decline to include in your core set of capabilities that you share with your clients.

March 02, 2008

Plotting the Impact of Creative Ideas

Plotting the Impact of Creative Ideas

The wall has twenty or thirty sketches pinned to it, and you're in a big group of designers, account managers, project managers, and other creative types trying to determine which ideas make the cut and get executed for the big client meeting. The creative director turns to the group and says, "So, which of these ideas do you like the best?"

Always a loaded question.

Does it boil down to how I feel about it -- the gut level reaction?

To me, a great concept will always inspire some sort of emotion, twanging the heartstrings, so to speak. It also has some kind of poetry or sizzle that takes it to a place that demands some form of attention.

But is that what the client wants? Is that what the creative brief demands? And is that what the audience needs to hear?

All valid questions, which lead to great concepts being spiked before they reach the light of a Web site or a billboard -- and if unasked, allow the wrong kinds of concepts to slip through to the client.

After going through a few hundred of these concept evaluation meetings, I decided to get smart about forging a process to focus my concepts before they're evaluated.

Before I concept, I look at the chart above and determine in my head where my design work should land based on the business case. Different marketing needs call for different kinds of ideas. Before I go off into dreamland, I have an idea of where I need to steer to fulfill the client's objective.

Then, after I've got a few awful sketches and well-refined umbrella concept rationales and headlines, I'll pin them up on the wall and I'll ask myself the following three questions, keeping in mind the baseline strategy I've staked for the project:

1) What kind of emotion is evoked through the communication?

If I'm creating a product brochure with dry descriptions of enterprise-level accounting software, the kinds of emotion I'm seeking to express may be quite different from a global campaign selling soap. Understand where you need to land on the scale between logic and emotion ensures that the audience receives the right effect from the communication. Ideally, you're using the right blend of the two to address an audience's need or "pain point."

We always groan when we see the mother making the Prego spaghetti sauce, but it does evoke the right emotion and I remember the ad enough to write about it here. Plus, it addresses a real pain point: do I really have the time to go spend two hours in the kitchen making slow-cooked tomato sauce?

2) How tangible are the benefits in the messaging?

How many commercials have you seen where you remember the gimmick, but not the product? Usually the gimmick is only tangentially related to the tangible product.

At some agencies I've worked at, the art directors have said, "Be sure to make the product as small as possible in the corner." That umbrella solution sure doesn't work in the long run if you need to show tangibility, which in the long run points to sales, not awareness.

Remember that Infiniti car commercial campaign where they never showed the cars, just natural forms like leaves floating on the wind? The press positively glowed about it. Quite a good idea, but the lack of tangibility proved to be the ads' Achilles heel. The ads were found to be ineffective when it came to selling cars.

3) Is it evocative or just an echo of the mundane?

If you don't create something expressive to market your product or service, you aren't going to keep audience interest -- your work will veer from the poetic to the mundane. It's hard to create poetry with a tangible expression of a product like, say, toilet-bowl cleaners.

This is where real understanding how your audience approaches your product makes such a big impact on the quality of a creative idea. If it's evocative, you've reflected the audience's mindset and tapped into their impressions and emotions. And by evocative, I mean that it ceases to function in the realm of the literal and becomes figurative, metaphorical, or expressive in a way that transcends our notions of our day-to-day lives.

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I think it's easy to play on the axes between logic/emotion and tangibility/intangibility. Where we really show our stripes as creative thinkers is where our ideas land on the axis between the mundane and the poetic. This is why many designers struggle when they can't create a communication that has a measure of poetry in it.

In my estimation, if you've come up with a really poetic idea and it creates the right emotional reaction in your target audience, and the tangibility of your product's benefits are visible in some way, you've found the "sweet spot" for your concept. From our recent bevy of Super Bowl spots, ones that caught my interest were the Monster ad with the two guys on bikes at the center of the Earth and the Tide commercial with the talking stain. Both of them expressed these three criteria in a measure that worked.

If the client just wants a rational comparison between three types of software, then you know your concepts need to speak to rational decision-makers. It's not going to veer into the poetic.

If you're selling a politician, you may veer into pure emotion and poetry and for a time, forgo all those things like, say, facts.

If your client sells security systems, you'll likely have an ad that implies that someone tried to break into your house, inspiring fear and playing on the literal risk of being hurt by a burglar, then it isn't likely you're going to shoehorn some kind of poetry into it. I can imagine it now... Security Alarms: The Musical.

I'd love to hear your thoughts on whether this model holds up beyond advertising and also can help designers determine their best work in areas like branding, identity development, and designing compelling environmental graphics. Thanks!

February 22, 2008

The Benefits of Design Thievery

Award Winning

In my very first days as a fledgling graphic designer, in love with the potent combination of Emigre and Ray Gun that my high school literary magazine editor had foisted upon me, I combed through the local bookstore for anything that could explain to me, in a nutshell, all of the skills I'd need to learn to become a graphic designer.

I found plenty of Graphis Annuals, back issues of Communications Arts, and a number of books that recounted the history of graphic design. What I really dreamt of, in those days, was a book that could teach me everything that I'd need to know to design a logo, create a typeface from scratch, put together an annual report, art direct a photo shoot. You name it, I wanted to know how to do it well.

Much to my surprise, such a book did not exist. Twenty years later, such a book still does not exist. And that book never will.

It took me long into my career to learn the following: The only way to learn your best process for doing graphic design work is to do graphic design work.

Or, more specifically, you need to learn the accumulation of individual skills and talents that make up your favored design discipline, and then hone them until they're almost unconscious in their presence, and then practice them at your peak.

Bookstores nowadays are cluttered with monographs and catalogs of all types of design work. Such books are treasure troves of inspiration for designers, illuminating other designer's processes and their special ways of polishing their ideas into killer executions. They're going to give you new ways of thinking about the work and the raw fuel to push you in new directions to come up with better solutions in the future.

But they aren't really going to teach you how to be a better designer.

Wait -- doesn't reading design books make you a better designer? Doesn't it help you come up with better solutions? All these people that I read about are success stories. I can climb on their shoulders, glean their brilliance, and design the sleekest mousetrap around.

Well, the short answer is: Reading design books can help you succeed. But they sure aren't a substitute for doing the work. You only become a better designer through designing, or having a creative director that art directs the hell out of you until you learn the discipline.

Books, magazines, websites, music, other artistic mediums, etc. are aids in the process of gaining ideas. To borrow poet T.S. Eliot's critical note on the creative process -- shown here not misquoted, as it usually is collapsed into the old adage "Good poets borrow, great poets steal":

Immature poets imitate; mature poets steal; bad poets deface what they take, and good poets make it into something better, or at least something different. The good poet welds his theft into a whole of feeling which is unique, utterly different than that from which it is torn; the bad poet throws it into something which has no cohesion. A good poet will usually borrow from authors remote in time, or alien in language, or diverse in interest.

You could insert any artistic medium in for "poetry" in the above quote and it would hold true. Other designer's work is a launch pad, not a chance for you to rip them off wholesale. You don't copy other people's executions to make your work better. That would be unprofessional. Instead, you weld your theft into a whole of feeling which is unique and your own.

After you've been in the game for a decade or so, it can seem like the same ideas keep marching through. You keep your work unique by putting the right spin on the idea, clothing it something fresh. How many Western-themed invitations do you think have been made in your lifetime? What about a 1950s kitsch theme? These design motifs get recycled over and over again. The ideas behind them are what matter. When I left college, everything in the design world was new to me. Every idea seemed to spring unbidden in its novelty from brainstorming sessions with my creative teams. But after what seems a short 12 years, it became apparent that there are no new ideas under the sun. When embarking on a new project, if you stumble upon something fresh, it's 99.99% likely that someone else has already thought of it and maybe even won an award for it in a design magazine. But it's also likely that it hasn't been done in your market category, which is a certain kind of novelty that the market will easily bear.

For that 0.01% with the fresh, new idea -- we envy you. It's the graphic design equivalent of visiting Antarctica, quiet and mysterious, always cold and yet full of exotic wildlife you can't find anywhere else. And you can't step foot there. Not easily, at least. You need all sorts of permits and special dispensations. So put that aside for the moment. The day you can visit will come.

I've seen that the most potent, original ideas spring out of imagination and empathy and experience much quicker than leafing through a stack of magazines. It always feels like the magazines come out halfway through a project, when we've concepted work to the point that we feel like we're exhausted, and then we whip out books to see if there were any approaches we missed. Those approaches rarely make the cut, as they're usually derivations on a theme. This is the same reason why I discourage young designers from using stock photography websites to look for ideas. Then you're just fitting your ideas to their imagery. Ideas create imagery, not vice versa.

Want to have fresh ideas? The trick here is so simple, it's almost counter-intuitive. Instead of looking outward for inspiration, look inward. You need to see into your own emotional experience to find the right solution. That experience can include what you've seen before in life, encompassing everything from design books to personal experience, forged in radical combination and recombination with other ideas bouncing around in your mind and with your team. Ideas come from emotions and visualizing yourself in the place of your audience. The execution comes out of your own hands and your own unique artistic vision.

So remember... the seed of that great concept may have been inspired by something you've seen in a magazine. Just make sure, in the end, it's yours.

January 25, 2008

The Virtues of Great Creative Managers

Optimism. Patience. Willpower. Flexibility. Lack of Ego. Vision.

Notice I didn't say creative. People with a creative instinct, as opposed to a creative impulse, are the ones that will set you free.

Why would you want a creative manager that isn't creative?

I've had a ton of creative managers that are top of their game in design, copywriting, web development, account management, and even project management. All of them had empathy, intuition, and logic in equal measure, and understood how to look at the work and speak to it in a way that made it sing.

However, the best creative managers I've ever had all shared one characteristic: the ability to properly identify and make use of the creative thinking of their staff. Whenever possible, they don't impose -- they expose. They cede control of details to ensure the big picture is still pleasing when the last few strokes are painted into place.