Slides from "Designing the Design Problem"
May 27, 2010
Thanks for everyone who came out (virtually) to see my presentation yesterday at Creativity Oklahoma's online conference on applied creativity in art and design. Scott Belsky did a great job of describing the philosophies behind Behance and the research about how people make ideas happen that became the foundation of his bestselling new book.
While Scott was talking about fulfilling creative projects, I took a different tack and provided methods that frog uses to marry our innate skills in creative problem solving with the evolving practice of "problem making" to better serve both clients and users in crafting compelling products, services, and experiences. As a case study, I shared research data and insights that had been part of frog's initiative to encourage HIV testing in South Africa, Project Masiluleke.
This 20-minute presentation was carved out of a longer work I'm putting together regarding the specific kinds of activities that make up what's called "multi-vector research," which is the secret weapon for any design team that is trying to tackle a complex and systemic business problem or world problem and discern what exactly should be designed to influence it for the better.
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