The Panel Picker has gone up for next year's SxSWi conference, and I'd appreciate it if you could stroll on over and vote on my proposal for this year, which is a new talk with a different take on how interactive designers, developers, and UX professionals can come up with better ideas faster—specifically in the design of interactive products, services, and systems. Here's the abstract:
You're under the gun. Again. Only a few days to come up with a revolutionary new feature for your Web app. Or you've been tasked by your boss to give the company's new mobile experience a little more oomph. Or you're floating in the space of a nebulous client problem that you just can't seem to pin down.
In these situations, it can be hard to focus on coming up with breakthrough ideas. But don't worry—help is to the rescue. David Sherwin from frog design, a global innovation firm, will share tools and methods that any interactive professional can use to more consistently brainstorm quality ideas for interactive products and services. This presentation will be illustrated with examples from frog's interactive work and David's new book Creative Workshop: 80 Challenges to Sharpen Your Design Skills (HOW Design Press).
- How can I best structure my brainstorming time for success?
- What lightweight brainstorming techniques can I use that will inspire new, more innovative design ideas more quickly?
- How can I be more effective in moving from project discovery to generating targeted design ideas?
- How can our team collaborate best across disciplines to rapidly iterate any type of interactive experience?
- How can our team best synthesize a wide range of ideas into a set of compelling client recommendations?
You can vote on the panel here. Thanks for checking it out!